
Clark: "Gladly! Shelters are the homes of the future, perfect for post-apocalyptic living.
↑ Vault Dweller: "Tell me more about Shelters.". Each Shelter is a unique interior that comes ready to be built in and decorated by its owner." Clark: "Shelters are expansions for your home. Shelters only appear in Fallout 76, introduced in the Steel Dawn update. Clark, register on the terminal, speak to him again, and the Shelter can be built upon the quest's completion. Speak to the Mister Handy waiting inside, Mr. Home Expansion: Shelters are unlocked via completing the quest at the Shelters Claim Center located to the side of the sealed entrance to Vault 51. SheltersLocation_MistressOfMysteryMansion All have a build budget of 700 with the exception of server room, which doesn't have a budget set.īuild the perfect movie set inside the studio Sound Stage Shelter. Note: Shelters initially used a build radius and height limitation to determine build area, but this was scrapped starting with the abandoned mine shelter. Objects from the following categories cannot be built: Allies, Food, Water, Resources, Displays, and Vendors. Teammate C.A.M.P.s containing unlocked Shelters have a "Shelter" icon next to the standard C.A.M.P. Teammates may build in each other's instances.
Shelter entrances may be placed inside other Shelters. Built-in "foundation" floors with standard snapping points. Control panel may be used to repair or scrap all objects. Death inside a Shelter doesn't drop a loot bag. Persistent interiors even after moving C.A.M.P.
Relaxed object boundary/clipping restrictions.Objects can be placed without support (i.e.Instanced interior with increased budget independent from C.A.M.P.Shelters have the following unique features: A terminal at the Shelters Claim Center acts as an in-game help guide to various Shelter features.
On the world map, the C.A.M.P.s of teammates with Shelters are marked with a small radiation icon.
Certain types of objects are prohibited, and different shelter types may have different entrance designs. proper, having both their own build budget and special Vault-Tec themed decorations or house parts that can be only used in the Shelter. Shelters are instanced C.A.M.P.-like interiors with separate budgets and relaxed building rules, but also act as separate homes from the C.A.M.P. Jameson Grillo and Aaron Bradie were two of the scientists working on the project. They were advertised as homes of the future for ideal living in a post-apocalyptic world. The purpose of the Shelters project was to produce unique interior expansions to homes.